Southern Swampy Unseelie(t1)

Charged with investigating Fey sightings in the swamp to the south of Vigil, an intrepid band of tier one adventurers strike out to investigate and cleanse the swamp of the bad fey.

As the band advances upon the swamp, they spot Bullywugs leaving the swamp. In a poor attempt at communication with the Bullywugs, they inadvertently provoke an attack.

Upon inspection of the dispatched Bullywugs, they notice that the Bullywugs seem to have packed up and are fleeing the Safety of the swamp, this they find odd as these Bullywugs are not migratory and stay in the lands in which they have settled. What has driven them out of the Swamps?

A few hours travel inside the Swamp proper, they happen upon a group of Satyrs. The Satyrs are friendly towards our party and share some vegetable stew along with what they've discovered so far. The Party asks the Satyrs to party up, but the Satyrs decline as they are due back with their own report. (during conversations, they mention a massive hallowed out stump that seems to be an entrance of some sort, to what they don't know). (They also ask about the swashbuckler in the party as he matches the description of someone who aided in the theft of the Acorn, mistaken identity, most likely...probably...)



The party ventures further into the swamp. They eventually decide to settle for the night about 2 hours south of the stump, or so they believe. Watch is organized, the party eats and rests.

During the night they are ambushed by a party of Darklings. They handle the Darklings and return to rest. In the morning they pack up, eat up and strike out for the stump. Just as the Satyrs said, they find a large hallowed stump with hand carts, shovels and piles of dirt scattered about. No activity though. They delve into the stump to discover a networks of tunnels with work shops, quarters, and storage. The tunnels aren't complete and many of them lead to dead ends. Near the end of the finished area they come upon an older human woman stirring a pot, of what cannot be discerned. As the Party approaches one member recognizing this as a ruse, seizes the opportunity to unleash a sneak attack and expose the old Woman to be in fact a Green Hag! As initiative unfolds, several Boggles use their dimensional portal ability to spill into the fray. Mayhem ensues.

Mayhem is resolved. The party returns to Vigil with the head of the Green Hag to give to Mayor Wendel. The party also splits its spoils amongst itself.

10 DT

5 ADVP